RetroMC Punishment Manual

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ℹ️ Notice: The RetroMC Punishment Manual (RPM) is currently in draft form and may be subject to revisions. Staff and community members are encouraged to provide feedback for its improvement.

The RetroMC Punishment Manual (RPM) is designed to outline the punishments issued to players for different offences. This document is currently in draft and thus, only staff can edit this.
To staff: If you wish to edit this in any way, contact @cruxell ( 16.png CruxyMC in-game) or @derperu ( 16.png Orknarok_666).

1. Griefing

Griefing on the RetroMC server is considered violations of the community standards and will lead to disciplinary actions.

1.1. RetroMC Definition

This is defined as the intentional and unauthorized removal/breaking and/or addition of any block(s) that are part of a build created by another player, without that player's explicit permission.

Exception: Players can modify builds in a village they own or with the approval of the village owner.
This exception allows village owners to manage and modify constructions within their village boundaries, assuming overall responsibility for the area's development and maintenance.


It is important to note that not all interactions with blocks are considered griefing; specifically, the breaking of random blocks placed by other players that do not form part of a structured build does not typically fall under the definition of griefing.
However, context and intent behind the actions are taken into consideration in each case; examples of actions that do not constitute griefing include the LMBD ban IDs bebfa and de69b.
This definition serves to protect the integrity of players' creations and ensure a respectful and constructive environment within the RetroMC community.

1.2. Punishment Guidelines

ℹ️ Notice: This point is currently in draft form and may be subject to revisions. Staff and community members are encouraged to provide feedback for its improvement.

These tables provide a framework for understanding how different types of griefing actions are perceived and the corresponding disciplinary measures. It categorizes actions by their perceived maliciousness—from none to extreme—and outlines the punishment length/type ranging from warnings to permanent bans. The guidelines emphasize the importance of intent, the nature of the blocks involved, and the impact on other players.

Action Perceived Maliciousness Description
Destroying random cobble placed on the ground not part of a build None The action seems accidental or inconsequential, lacking intent to harm.
Harvesting another player's farm and not replanting Low This action disrupts gameplay but might not be intended as harmful.
Destroying another person's house or "structured build" Medium to High This deliberate action affects another player's effort and gameplay significantly.
Stealing glowstone from a pathway Medium This action disrupts the design but is limited in scope, showing some intent to harm.
A griefing group working to destroy an entire town Extreme Organized, large-scale destruction intended to cause significant harm and disruption.
A town mayor destroys a structured build of a player that hasn't been online for weeks or months with no expectation the player is coming back. Approval should be sought via ticket, if not, the mayor should be warned. Repeat offences of this, however, do show maliciousness None Actions taken for town maintenance, assuming they follow proper procedures. However, repeated unauthorized actions may indicate underlying malicious intent.
A town mayor has a dispute with a player and without seeking mediation via a ticket, desires to destroy all of a town member's builds Medium Actions stemming from personal disputes that lead to destructive behaviour without attempting to resolve issues through available channels.
Number of Blocks Broken Type of Blocks Broken Perceived Maliciousness Punishment Length/Type Examples
1-10 Non-valuable Low None, Warning Destroying random blocks on the group that aren't a part of a structured build
1-10 Non-valuable Low Warning, 1-3 Day Ban Stealing from another players farm
1-10 Non-valuable High Permanent Ban Destroying another players house without permission
11-50 Valuable Moderate Permanent Stealing multiple diamond blocks.
51+ Any High Permanent Mass destruction of property regardless of block type
Any Any High (with prior incidents) Permanent ban Repeatedly griefing across different areas or after a previous ban


2. Appeals

ℹ️ Notice: This point is currently in draft form and may be subject to revisions. Staff and community members are encouraged to provide feedback for its improvement.

A permanent ban that has been appealed will be reduced to 30 days from the acceptance date.

3. Advertising

Advertising can be broken up between malicious and non-malicious advertising, and thus, various cases should be handled differently. It should be noted that mentioning the names of other servers or other off-topic activities and discussing them is not necessarily a punishable offence; however, the issue lies in the direct advertising and distribution of other server IPs/links.


3.1. Malicious advertising

An example for what can be considered malicious advertising: https://bans.johnymuffin.com/b/e476cE
As you can see, this user is directly inviting people to an alternative server and asking them to play there, which is a direct conflict of interest for the server.
From the context given, this player seems to be at best unaware of how this could cause harm to the server, or at worst, just doesn't care and thus, was promptly banned.
Players like these can make appeals, but will have a permanent record on their ban history.

3.2. Non-malicious advertising

An example for what can be considered non-malicious advertising: https://bans.johnymuffin.com/b/465d4E
As you can see, this user had posted a link to another server in response to another player asking if there were any legacy anarchy servers.
While this user did post a domain name/IP address to another server (which is a conflict of interest and does harm the server), it is clear that it was not their intention to directly harm the server.
Players like these should promptly be met with a warn, a mute then a ban for this behavior if the offense is repeated.

4. AFKing/idling and alternate accounts

RetroMC has a feature wherein AFK players will be auto-kicked if they're idling for longer than 30 minutes; however, this feature can be bypassed via anti-AFK pools and other various methods.
For a while now, players haven't really been punished for bypassing the autokick timer, and there has never been an issue with people using anti-AFK pools.
However, around 11th January 2024, some players were using one or multiple accounts to merely idle while not being at the computer playing the game for long stretches of time – this resulted in players who are not being particularly active having immense gain for very little work, all while bypassing an intended auto-kick feature.
This was against the best interest of the server - due to the entity count being in the thousands at a time, it lagged the server by bringing the TPS down to the single-digits, as was the case with the players who did this originally.
This would have resulted in punishments on a case by case violation; however, this is no longer an issue, due to an automatic task that limits entity counts from mob spawners.

TL;DR: You can AFK for any reason, except for collecting loot - you'll still need to be present. Autoclickers, kill aura, or any other external cheating method is still forbidden.

5. Legacy Infractions

Infractions which have taken place more than one year in the past are dealt with differently than under normal circumstances, and thus, the following will outline the proper procedures for dealing with these circumstances:

  • Griefing: When a grief is found which has taken place more than a year in the past, the staff member is not required to issue a ban unless they judge that the grief is of significant severity that they feel it is necessary or worthwhile for record keeping. The seniority and prominence of the player should also be considered when issuing punishments in these cases. The grief should always be rolled back if possible.

6. Language

ℹ️ Notice: This point is currently in draft form and may be subject to revisions. Staff and community members are encouraged to provide feedback for its improvement.

Any Language in main Server Chat that isn't in English is not allowed, however this is not applied to /msg or /mail. Staff are not obligated to moderate chat in a language they don't understand and can at any moment enforce this rule.

7. Disrespect

ℹ️ Notice: This point is currently in draft form and may be subject to revisions. Staff and community members are encouraged to provide feedback for its improvement.

Punishments issued due to violation of the "Be respectful" rule vary depending on severity of the infraction.


Any form of bigotry/racism is always a permanent ban if the user who posted the content containing it was on any of RetroMC's platforms (in-game, Discord, wiki, etc.).
If the content is in a user's profile (Discord), then the user is warned and they have a set time limit to remove it, lest they get banned.


Players who actively harass others, express rudeness, trap them, or otherwise ruin other players' experience on RMC on the aforementioned platforms get a warning, then a mute if repeated (if applicable) or temporary ban and then a permanent ban if the offender still doesn't comply.

8. Village ownership rules

ℹ️ Notice: This point is currently in draft form and may be subject to revisions. Staff and community members are encouraged to provide feedback for its improvement.

Village owners have certain privileges over what they can do in villages they own.
Allowed actions:

  • Requesting to move unfinished builds &/or bases of inactive players via WorldEdit.
  • Requesting permission to demolish a build of a player in their town that they don't see fit (Mayors have the right to decide what gets to stay and what dosen't in there town as long as they have express permission).
  • Making/modifying paths, moving torches/lamps, etc. and minor decoration modifications.
  • Be promoted to village owner upon request if the current village owner is inactive.
    • Village owners to-be must demonstrate an intent to maintain the village(s) they request to own, alongside activity in said village(s).


Forbidden actions:

  • Any form of disrespect as listed in the above draft.
    • This includes griefing/ruining other members' builds (Without Express Permission).
  • Spamming village invites to players who don't want them.


9. Changelog

All changes to the RPM are to be documented accordingly.

Date (DD/MM/YY) Change Author
21/12/23 Inception of RPM
21/12/23 Added Proposed Policy For advertising.
21/12/23 Minor formatting fixes.
6/1/24 Added Proposed Policy For Alt-accounts (afk).
17/1/24 Formatting fixes.
17/01/24 Approval of Advertising rules & Temporary Approval of afk-pool rules by ork.
18/01/24 Edited Punishments on Afk-pools
19/01/24 More formatting fixes.
10/02/24 Add Griefing (RetroMC Definition) section to the RPM.
10/02/24 More formatting fixes + rewording.
17/02/24 Legacy infraction section added to the RPM.
17/02/24 Implemented Template:User-bust.
17/02/24 Proposed Draft for appeals and Language Moderation by ork added by Cruxy.
19/02/24 Added draft for disrespect-related infractions.
25/02/24 Added draft for village owner privileges.
03/03/24 Rendered the anti-AFK-at-farm-rule mostly moot (thanks to a Project Poseidon commit.
09/03/24 Add draft version of 1.2, convert drafts to use proper notices, make the TLDR text smaller in 4, and other miscellaneous formats.