UIP Warehouse

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The UIP Warehouse is the largest shop RetroMC. It contains nearly all obtainable items, an is located within the UIP Factory. Funded, designed and built by Coastwood Construction Corporation, it has the storage capacity for over 11,200,000 items, and contains 6,528 chests. It can be reached with /warp warehouse as of February 17th.

History

Founded January 13th 2024, the UIP Warehouse, also known as The Warehouse is the official UIP shop. It contains nearly every obtainable item in beta 1.7.3. In The Warehouse, these items can be bought and sold. Item pricing is calculated using a financial model built by 16.png aq2a which attempts to undercut Admin shop prices by 20%, for buying, and raises the selling price of items to 20% above Admin Shop value. This financial model allows The Warehouse to stay 'self-sufficient' by encouraging players to sell items to The Warehouse and maintain a constant stock, instead of selling them to the Admin Shop, essentially "deleting" the resources. This, in tandem with the UIP Factory's farming facilities, allows players to have a 'job' to earn consistent money.

The Warehouse entered an open beta for price testing on January 25th, 2024. It officially opened on February 17th, with the addition of a public warp.

Operations

The Warehouse contains nearly all obtainable blocks with a few exceptions, mostly in regards to items that are transitional, or have a single purpose such as Bricks (item). All of these items can be bought an sold in small and large amounts. More common materials are sold in amounts of 8, 32, 64, and 256, while more rare items are sold in quantities of 1, 8, and 64.

To prevent bankruptcy, The Warehouse does not have a completely 'open shop'. The Warehouse maintains a monthly balance of $100,000 that players can earn through selling items. This amount resets monthly, to ensure players do not exploit potential loopholes in item pricing to extreme amounts.

Many materials are priced in such a way to allow for people to make money crafting. This means that customers may buy raw materials, (such as wood and sugarcane) craft a more advanced resource, (such as a bookshelf), and sell it back to The Warehouse and earn a profit. This helps keep rarer blocks stocked, while also freeing space for the storage of more common blocks.

Trivia

The Warehouse lost $60,000 on it's first day of operation.