MobArena
The MobArena minigame, available on RetroMC, involves players killing waves of hostile mobs using items from classes the players choose, and it gets more difficult with each successive wave.
Rewards are greater the longer players survive.
Commands
/mobarena
is the base command.
join
- Enter the lobby, where a class can be chosen.leave
- Leave the arena/lobby.spectate
- Enter a safe area in the arena to spectate; can't be used mid-game.notready
- Lists players who aren't marked as ready.
Shortened commands
/ma
=/mobarena
j
=join
l
=leave
spec
=spectate
Gameplay
Lobby
Upon entering the lobby, inventories of players are taken and would be restored upon conclusion of the game.
There are a bunch of wall signs that can be punched to select a class.
Each class has its own perks and downfalls; see #Classes.
Players are marked as ready when they punch any iron block in the lobby.
In the arena
Due to exploits, dropping items is disabled.
There's a few seconds of rest before the each wave starts.
After each successive wave, additional enemies appear when the next wave starts and every so often, a reward is added when that happens.
There's a timer that resets when you defeat a foe; should the timer expire, players would be kicked from the current game in-progress.
Foes
- Zombies
- Skeletons
- Spider
- Hostile Wolves
PigZombies
, also known as zombie pigmenMonster
, also known as the humans, the hostile mobs from Minecraft Infdev
Classes
Attributes | TankTest | DamageTest | SupportTest |
---|---|---|---|
Armor | |||
Weaponry | |||
Food |
Attribute | Brute | Paladin | Rougueknight |
---|---|---|---|
Armor |
|
|
|
Weaponry | Just your fists/foodstuff | Stone Axe | Diamond Axe |
Food |
|
|
|
Attribute | Mercenary | Warrior | Archer |
---|---|---|---|
Armor |
|
| |
Weaponry |
|
Diamond Sword |
|
Food | 4 Mushroom Stews | 3 Mushroom Stews |
Attribute | Harvester | Alchemist | Bard |
---|---|---|---|
Armor |
|
|
|
Weaponry | Golden Axe | Iron Sword |
|
Food |
|
|
|
There is a 'Donor' section, but there's no classes under that category as of now.
Wave-specific info
Wave 10
This wave consists entirely of a swarm of zombies with just 1 HP.
Wave 15
Zombie pigmen are summmoned from lighting strikes at the corners of the arena, which makes this wave a chance to get cooked pork.
Wave 20
The only foe in this wave is a boss, a spider with a lot of HP. Its attacks are:
- Warp: It teleports somewhere else in the arena to evade attacks.
- Arrow: One arrow is shot at a random player.
- Fetch Target: Teleports a random player to itself.
- Root Target: Traps a random player, locking their camera and position.
The boss, when defeated, disappars alongside a sound of an explosion.
Wave 39
This wave and the next one are the showcases of the embodiment of PETA's
fury. How?
Not many players have gotten to this wave before.
Wave 40
You'll encounter a wolf with a ton of HP, and it has different attacks compared to the one in wave 20:
- Warp: It teleports somewhere else in the arena to evade attacks.
- Lightning Aura: Summmons one bolt of lightning straight from the sky at the wolf's location. Spectators can also be attacked.
- Throw Nearby Players and Throw Distant Players: Title says it all.
- Shuffle Positions: Swaps positions of itself and another player(?)
The boss disappears when defeated and a sound of an explosion plays.
Trivia
- The old arena is nearby the currently arena.
-
The old lobby.
-
The interior of the old lobby.