Tunnels of Madness: Difference between revisions

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=== Wendover Tunnel ===
=== Wendover Tunnel ===
A tunnel that for some unknown reason branched off from [[Wendover]]'s mines and was then connected to Vernacian's mines via a cave. This tunnel is over 6k blocks long and should not be used as there are many subtunnels that extend from it so there is a high chance of getting lost in unexplored tunnels.
A tunnel that for some unknown reason branched off from [[Wendover]]'s mines and was then stopped after it connected to Vernacian's mines via a cave. This tunnel is over 6k blocks long and should not be used as there are many subtunnels that extend from it so there is a high chance of getting lost in unexplored tunnels.


== Notable Places ==
== Notable Places ==

Revision as of 23:36, 23 February 2025

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The Tunnels of Madness

The Tunnels of Madness are a series of tunnels, mines, caves, and rail lines located under the spawn of the overworld. It supposedly has no logblock logs and is estimated to be from 2018 or 2019.

One of many such tunnels.

It has been hypothesized that the tunnels are a sort of Minecraft Backrooms. These tunnels exist at Y=5-12, and can vary from 2x2 to 2x1 shafts, the length, the amount, and area these tunnels cover is currently unknown, but there exist many entrances and exits, with one being a random mine at spawn and another being the mines at Vernacia. More information must and will be gathered.

There also exists a 1x1 diagonal shaft, which seemingly leads to nowhere except a small lava pool. Why it was built in such a difficult way is still unknown, as are the origins of the other tunnels.

It is possible to follow one of the tunnels to 16.png Q0AL's -Z Highway tunnel but there is a high probability that you will get lost. A proper tunnel is currently being dug out to connect the -Z Highway to one of the main Insanity Tunnels.

No other lifeforms have been spotted in the tunnels other then the occasional mushrooms that when spotted, will be exterminated as per Anti-Mushroom_Bureau_of_Environmental_Restoration's guidelines.

Exits and Entrances

Docklands

The "main" exit and entrance seems to be the mine-shaft entrance in Docklands. it is unknown if this was the start of the tunnels, or if it just was integrated into them over the years

Docklands tunnel exit
Docklands entrance from the surface
Samboo's Exit
+Z Highway ladder exit
The Wendover mine exit
Area that the Wendover exit leads too

+Z Highway

The +Z Highway exit was found when exploring in one of the tunnels. It is a ladder that goes up to the very start of the +Z Highway. It is unknown who build this exit as it has no logblock logs.

Samboo's Mine

16.png samboo built a mine around 2019 that happened to connect to one of the main tunnels. Samboo's mine is one of the only tunnels that have any logs under logblock. The mine exits outside of spawn town into a small village with activity dating back to 2024.

Wendover Tunnel

A tunnel that for some unknown reason branched off from Wendover's mines and was then stopped after it connected to Vernacian's mines via a cave. This tunnel is over 6k blocks long and should not be used as there are many subtunnels that extend from it so there is a high chance of getting lost in unexplored tunnels.

Notable Places

THE WENDOVER TUNNEL

In a cave connected to the Vernacian mines, a tunnel exists that extends for thousands of blocks underground, many other tunnels split off from it, where they lead and why is unknown, the purpose of this tunnel is still unknown, but it was built by town assistant Johan. One of the tunnels splits off at an exit at downtown Wendover.


Image Gallery