Ticket system: Difference between revisions
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# Go to the ticket thread that Atlas Utilities just created, and post details about your issue. | # Go to the ticket thread that Atlas Utilities just created, and post details about your issue. | ||
#* Staff members will respond within from a few hours to 1 day (Timezones play a factor), so please ''be patient'' and ''don't ping them''. | #* Staff members will respond within from a few hours to 1 day (Timezones play a factor), so please ''be patient'' and ''don't ping them''. | ||
<gallery> | <gallery mode="nolines"> | ||
File:Tickets-1.png | File:Tickets-1.png | ||
File:Tickets-2.png | File:Tickets-2.png | ||
File:Tickets-3.png | File:Tickets-3.png|Links are available at the [[Main Page#Useful links|main page]]. | ||
File:Tickets-4.png|Ticket metadata that is sent to the ticker creator when it's closed. | |||
</gallery> | </gallery> | ||
== Reviewing tickets == | |||
In <code>#helpdesk</code>, tickets are stored as threads, so you can view closed tickets by opening the threads list. | |||
{| class="wikitable" style="margin:auto" | |||
|- | |||
! Desktop !! Mobile (Android is used here) | |||
|- | |||
| | |||
<gallery mode="nolines"> | |||
File:Tickets-5.png|At the header, where the channel name is displayed. | |||
</gallery> | |||
| | |||
<gallery mode="nolines"> | |||
File:Tickets-6.png| | |||
</gallery> | |||
|} | |||
== Ticket commands == | == Ticket commands == | ||
* <code>!close <time> <reason></code> - Closes the ticket after <code>time</code> with <code>reason</code>. | * <code>!close <time> <reason></code> - Closes the ticket after <code>time</code> with <code>reason</code>. | ||
** Atlas will DM the user who created the ticket with metadata about the ticket. | ** Atlas will DM the user who created the ticket with metadata about the ticket. | ||
== Cases for creating tickets == | |||
This is a non-exhaustive list of cases for ticket creation. | |||
{| class="wikitable" style="margin:auto" | |||
! style="background-color:#248046; color: white;" | General Issue | |||
! style="background-color:#da373c; color: white;" | Report Player | |||
! style="background-color:#5865f2; color: white;" | Login Trouble | |||
|- | |||
| | |||
* Account transfers (if UUID-based transfer fails) | |||
* Requests for authorisation for specific actions (Moving a player's build in a village.) | |||
* Clarifications on various things ([[JVillage]] for example) | |||
| | |||
* Reporting instances of [[RetroMC_Punishment_Manual#1._Griefing|griefs]]. | |||
* Reporting someone on RMC that disrespects others, attempts to ruin others' experience, and/or expresses bigotry in some way. | |||
| | |||
* Assistance for linking MC account on the Discord guild. | |||
* Resolving account-per-IP limits. | |||
** [[BetaEvolutions]] bypasses this. | |||
'''Note''': Players are responsible for the security of their Microsoft/Mojang account. | |||
|} |
Revision as of 02:24, 27 March 2024
The ticket system is the primary way to request staff members for a particular reason, id est, to resolve an issue, to request authorisation, and whatnot.
Opening tickets
- Join the RetroMC Discord guild.
- Head to
#helpdesk
, and select the category of ticket you wish to open. - Input your Minecraft username and the reason you're opening a ticket.
- Go to the ticket thread that Atlas Utilities just created, and post details about your issue.
- Staff members will respond within from a few hours to 1 day (Timezones play a factor), so please be patient and don't ping them.
-
-
-
Links are available at the main page.
-
Ticket metadata that is sent to the ticker creator when it's closed.
Reviewing tickets
In #helpdesk
, tickets are stored as threads, so you can view closed tickets by opening the threads list.
Desktop | Mobile (Android is used here) |
---|---|
|
|
Ticket commands
!close
- Closes the ticket aftertime
withreason
.- Atlas will DM the user who created the ticket with metadata about the ticket.
Cases for creating tickets
This is a non-exhaustive list of cases for ticket creation.
General Issue | Report Player | Login Trouble |
---|---|---|
|
|
Note: Players are responsible for the security of their Microsoft/Mojang account. |