Trust system: Difference between revisions
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The '''trust system''' is a [[RetroMC (server)|RetroMC]] exclusive mechanic wherein a score is generated based off an aggregate of time played, blocks mined, travelled & placed.<br /> | The '''trust system''' is a [[RetroMC (server)|RetroMC]] exclusive mechanic wherein a score is generated based off an aggregate of time played, blocks mined, travelled & placed.<br /> | ||
The trust score can be seen using [https://j-stats.xyz J-Stats] or [https://discord.retromc.org Discord bot commands]. | The trust score can be seen using [https://j-stats.xyz J-Stats] or [https://discord.retromc.org Discord bot commands]. | ||
[[File:Stats-1.png|left|thumb|upright=0.5|Example of viewing statistics | [[File:Stats-1.png|left|thumb|upright=0.5|Example of viewing statistics using [https://discord.retromc.org Discord bot commands].]] | ||
[[File:Stats-2.png|right|thumb|upright=1|Another example of viewing statistics using [https://discord.retromc.org Discord bot commands (slash commands)].]] | [[File:Stats-2.png|right|thumb|upright=1|Another example of viewing statistics using [https://discord.retromc.org Discord bot commands (slash commands)].]] | ||
== Use in obtaining Citizen == | == Use in obtaining Citizen == |
Revision as of 08:12, 16 May 2023
The trust system is a RetroMC exclusive mechanic wherein a score is generated based off an aggregate of time played, blocks mined, travelled & placed.
The trust score can be seen using J-Stats or Discord bot commands.
Use in obtaining Citizen
Currenly, its only application is issuing ranks, more specifically: Citizen.
However, the specified value for obtaining Citizen is completely randomized for each player; not even staff can tell what that value is.
Due to this, players obtain it at different levels.