Trust system: Difference between revisions
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m (Protected "Trust system": Added protection to bring in line with Server interals category notice ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
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[[Category:Server internals]] | |||
The '''trust system''' is a [[RetroMC (server)|RetroMC]] exclusive mechanic wherein a score is generated based off an aggregate of time played, blocks mined, travelled & placed.<br /> | |||
The trust score can be seen using [https://j-stats.xyz J-Stats] or [https://discord.retromc.org Discord bot commands] and the level can also be seen in-game via <code>/trust <username></code>. | |||
<gallery mode="packed"> | |||
File:Stats-1.png|Example of viewing statistics using [https://discord.retromc.org Discord bot commands]. | |||
File:Stats-2.png|Another example of viewing statistics using [https://discord.retromc.org Discord bot commands (slash commands)]. | |||
File:Trust-level-command.png|<code>/trust Noggisoggi</code> | |||
</gallery> | |||
== | == Use in obtaining Citizen == | ||
[[File:Auto-rankup.png|right|thumb|Example of automatic [[Ranks|rank]] issuing.]] | |||
Currently, its only application is issuing [[Ranks|ranks]], more specifically: [[Ranks#Citizen|Citizen]].<br /> | |||
However, the specified value for obtaining [[Ranks#Citizen|Citizen]] is completely randomized for each player; not even [[Staff list|staff]] can tell what that value is.<br /> | |||
Due to this, players obtain it at different levels. |
Latest revision as of 09:36, 9 March 2024
The trust system is a RetroMC exclusive mechanic wherein a score is generated based off an aggregate of time played, blocks mined, travelled & placed.
The trust score can be seen using J-Stats or Discord bot commands and the level can also be seen in-game via /trust <username>
.
-
Example of viewing statistics using Discord bot commands.
-
Another example of viewing statistics using Discord bot commands (slash commands).
-
/trust Noggisoggi
Use in obtaining Citizen
Currently, its only application is issuing ranks, more specifically: Citizen.
However, the specified value for obtaining Citizen is completely randomized for each player; not even staff can tell what that value is.
Due to this, players obtain it at different levels.