Sustaining village activity: Difference between revisions

From RetroMC
Jump to navigation Jump to search
m (Added solutions for occupations)
(More work done)
Line 1: Line 1:
[[Category:Guides]]
[[Category:Guides]]
{{Notice|This guide is a W.I.P, and hence, advice will be incomplete.}}
{{Notice|This guide is a W.I.P, and hence, advice will be incomplete.}}
Suppose you've created a [[:Category:Towns|village/town]] and invited a few players to build stuff in there. However, a few days, weeks, months pass by, and more often than not, those members aren't active as you are — this guide will address that issue.
Suppose you've created/took ownership of a [[:Category:Towns|village/town]] and invited a few players to build stuff in there.<br>
However, a few days, weeks, months pass by, and more often than not, those members aren't active as you are — this guide will address that issue.


== Causes ==
== Causes ==
Line 21: Line 22:
* If possible, split multiple parts of a project(s) in your town into small, managable parts.
* If possible, split multiple parts of a project(s) in your town into small, managable parts.
* Please do not promise the moon (promise something that you cannot do) to your members.
* Please do not promise the moon (promise something that you cannot do) to your members.
=== Recruiting members ===
* You can advertise your town in <code>[[Discord server|#retromc-forum]]</code>.
* Offer tours of your town for people ''who ask for them or are curious''.
* Offer items for new members.
== Miscellaneous stuff ==
=== Permissions ===
Before doing anything to the build, ''please''  [[Ticket system|make a ticket]] to obtain permission from staff (and, if possible, the original builder'(s) permission) & make sure that whatever you're doing is in line with [[RetroMC_Punishment_Manual#9._Village_ownership_rules|village ownership rules]], on a case-by-case basis. Once you get permission, you can move incomplete builds to another area, modify, or outright remove them, depending on the build & builder.
=== Cleanup ===
* Try to have semi-sytematic lighting, roads, etc.
* Demote assistants who are blatantly inactive.

Revision as of 01:31, 8 March 2025

ℹ️ Notice: This guide is a W.I.P, and hence, advice will be incomplete.

Suppose you've created/took ownership of a village/town and invited a few players to build stuff in there.
However, a few days, weeks, months pass by, and more often than not, those members aren't active as you are — this guide will address that issue.

Causes

Boredom.
This is one of the most common ones (and can apply to other spaces, such as hobbies), and arises from a lack of clear goals, burnout, etc.

Other reasons include:

  • Staff-issued punishments (extreme cases)
  • External and internal conflicts between town members, assistants and owners.
  • Occupations (education, work, etc.), health problems and whatnot.

Solutions

Boredom

  • Have some sort of differentiating factor for your town (an underground cave system that's been converted into a city, for example).
  • Set clear goals for your town members to reach.
  • Host events (Build competitions and such).

Occupations

  • If possible, split multiple parts of a project(s) in your town into small, managable parts.
  • Please do not promise the moon (promise something that you cannot do) to your members.

Recruiting members

  • You can advertise your town in #retromc-forum.
  • Offer tours of your town for people who ask for them or are curious.
  • Offer items for new members.

Miscellaneous stuff

Permissions

Before doing anything to the build, please make a ticket to obtain permission from staff (and, if possible, the original builder'(s) permission) & make sure that whatever you're doing is in line with village ownership rules, on a case-by-case basis. Once you get permission, you can move incomplete builds to another area, modify, or outright remove them, depending on the build & builder.

Cleanup

  • Try to have semi-sytematic lighting, roads, etc.
  • Demote assistants who are blatantly inactive.