Sustaining village activity: Difference between revisions

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[[Category:Guides]]
[[Category:Guides]]
{{Notice|This guide is a W.I.P, and hence, advice will be incomplete.}}
{{Notice|This guide is a W.I.P, and hence, advice will be incomplete.}}
Suppose you've created a [[:Category:Towns|village/town]] and invited a few players to build stuff in there. However, a few days, weeks, months pass by, and more often than not, those members aren't active as you are.
Suppose you've created a [[:Category:Towns|village/town]] and invited a few players to build stuff in there. However, a few days, weeks, months pass by, and more often than not, those members aren't active as you are — this guide will address that issue.


== Causes ==
== Causes ==
<big><big><big><big>'''Boredom.'''</big></big></big></big><br>
<big><big><big><big>'''Boredom.'''</big></big></big></big><br>
This is one of the most common ones (and can apply to other spaces, such as hobbies), and arises from a lack of clear goals, burnout, etc.<br>
This is one of the most common ones (and can apply to other spaces, such as hobbies), and arises from a lack of clear goals, burnout, etc.<br>
Other reasons for inactivity:
 
Other reasons include:
* [[Server rules|Staff]]-[[RPM|issued]] [[LMBS|punishments]] (extreme cases)
* [[Server rules|Staff]]-[[RPM|issued]] [[LMBS|punishments]] (extreme cases)
* External and internal conflicts between town members, assistants and owners.
* External and internal conflicts between town members, assistants and owners.
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== Solutions ==
== Solutions ==
=== Boredom ===
=== Boredom ===
* Have some sort of differentiating factor for your town (an underground cave system that's been converted into a city, for example).
* Set clear goals for your town members to reach.
* Set clear goals for your town members to reach.
* Host events (Build competitions and such).
=== Occupations ===
* If possible, split multiple parts of a project(s) in your town into small, managable parts.
* Please do not promise the moon (promise something that you cannot do) to your members.

Revision as of 00:53, 8 March 2025

ℹ️ Notice: This guide is a W.I.P, and hence, advice will be incomplete.

Suppose you've created a village/town and invited a few players to build stuff in there. However, a few days, weeks, months pass by, and more often than not, those members aren't active as you are — this guide will address that issue.

Causes

Boredom.
This is one of the most common ones (and can apply to other spaces, such as hobbies), and arises from a lack of clear goals, burnout, etc.

Other reasons include:

  • Staff-issued punishments (extreme cases)
  • External and internal conflicts between town members, assistants and owners.
  • Occupations (education, work, etc.), health problems and whatnot.

Solutions

Boredom

  • Have some sort of differentiating factor for your town (an underground cave system that's been converted into a city, for example).
  • Set clear goals for your town members to reach.
  • Host events (Build competitions and such).

Occupations

  • If possible, split multiple parts of a project(s) in your town into small, managable parts.
  • Please do not promise the moon (promise something that you cannot do) to your members.