Spawn Subway: Difference between revisions
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=====Phase 3===== | =====Phase 3===== | ||
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Phase 3 is dedicated to line planning, This phase was one of the most difficult as there are a lot of underground structures in spawn that can completely ruin a line if not planned for.<br> | Phase 3 is dedicated to line planning, This phase was one of the most difficult as there are a lot of underground structures in spawn that can completely ruin a line if not planned for,<br> | ||
in particular the Moon and Spawn Exit South Lines narrowly missing the Mall 2 player shops and {{user-nonwiki|EternalllZM}}'s shop respectively.<br> | |||
This Phase started on 2024-01-13 and ended on 2024-01-22. | This Phase started on 2024-01-13 and ended on 2024-01-22. | ||
[[File:Lines.png|400px|thumb|right|Pictured : Line Planning Document used during the Subways Creation]] | [[File:Lines.png|400px|thumb|right|Pictured : Line Planning Document used during the Subways Creation]] | ||
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File:Switchboard subway main.png|Pictured: Subway main terminal switchboard | File:Switchboard subway main.png|Pictured: Subway main terminal switchboard | ||
File:Redstone subway.png|Pictured: Subway main terminal redstone as seen from the Spawn East subway line | File:Redstone subway.png|Pictured: Subway main terminal redstone as seen from the Spawn East subway line | ||
File:Cart Return.png|Pictured: Subway main terminal Cart Return Station | |||
</gallery> | </gallery> | ||
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*The Spawn Exit North line selector doesn't actually do anything as it is the default track selected at all times. | *The Spawn Exit North line selector doesn't actually do anything as it is the default track selected at all times. | ||
*The Old Town Line was dug out completely by hand until tnt was acquired for the other tunnels. | *The Old Town Line was dug out completely by hand until tnt was acquired for the other tunnels. | ||
*The Spawn Station Exit piston door was originally supposed to be iron double doors, but due to beta jank™ it was changed to pistons. | |||
*The Cart Return system works in theory, but due to how beta 1.7.3 chunk loading works minecarts will not be loaded if outside of a players render distance | |||
*The Moon line narrowly misses Mall 2 Player shops and Spawn Exit South almost hits EternalllZM's shop. | *The Moon line narrowly misses Mall 2 Player shops and Spawn Exit South almost hits EternalllZM's shop. | ||
<gallery> | <gallery> |
Revision as of 12:49, 29 February 2024
Spawn Subway History
Spawn Subway began as a idea from Karl on 2022-10-28 but unfortunately wasn't worked on past a small indent in the wall, and a door with signs.
On 2023-12-14 in the "Spawn Town - Public Forum" Noggisoggi brought up the fact that the Spawn Subway was still unfinished and Aq2a made plans to build said subway but later forgot about it.
On 2024-01-07 Aruamu asked if plans for the subway were underway yet and was told no and given the go-ahead to work on it, work commenced on the next day.
Subway Phases
The Subway was planned in Phases to help simplify building and planning and give a clear roadmap.
Phase 1
Phase 1 was setting the ground work for the subway, that being the main structure the subway and accompanying redstone is housed in.
This Phase started on 2024-01-07 and ended on 2024-01-12.
Phase 2
Phase 2 was dedicated to making the redstone framework used for the rail switcher, selection indication and minecart delivery system.
This Phase started and ended on 2024-01-12 and was the shortest by far.
Phase 3
Phase 3 is dedicated to line planning, This phase was one of the most difficult as there are a lot of underground structures in spawn that can completely ruin a line if not planned for,
in particular the Moon and Spawn Exit South Lines narrowly missing the Mall 2 player shops and
EternalllZM's shop respectively.
This Phase started on 2024-01-13 and ended on 2024-01-22.
Phase 4
Phase 4 will be setting up the subway to be functional to include setting up rail, linking the redstone switchboard from Phase 2 up to the rail as well as cart return.
This Phase started on 2024-01-20 and ended on 2024-02-27.
Phase 5
Phase 5 will be the last and final phase of the Spawn Subway project and is the current phase as of 2024-02-27.
This is where the subway starts to come alive, this Phase is dedicated to digging out and placing the walls, lighting and decoration.
This phase is also dedicated to making the small stations that the rails lead to actually look good.
This Phase started on 2024-02-27.
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Pictured: Subway main terminal
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Pictured: Subway main terminal switchboard
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Pictured: Subway main terminal redstone as seen from the Spawn East subway line
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Pictured: Subway main terminal Cart Return Station
Fun Facts
- The Spawn Exit North line selector doesn't actually do anything as it is the default track selected at all times.
- The Old Town Line was dug out completely by hand until tnt was acquired for the other tunnels.
- The Spawn Station Exit piston door was originally supposed to be iron double doors, but due to beta jank™ it was changed to pistons.
- The Cart Return system works in theory, but due to how beta 1.7.3 chunk loading works minecarts will not be loaded if outside of a players render distance
- The Moon line narrowly misses Mall 2 Player shops and Spawn Exit South almost hits EternalllZM's shop.
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Pictured: Moon Line almost hitting Mall 2 Player Shops
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Pictured: Spawn Exit South narrowly avoiding EternalllZM's shop