MobArena/Changelog: Difference between revisions

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<!-- Expect to see <span></span> *a lot*. -->
<!-- Expect to see <span></span> *a lot*. --> [[Category:Server internals]]
Updates to [[MobArena]] were posted by {{user|EternalllZM}} in the <code>mob-arena</code> forum channel on the [https://discord.retromc.org Discord guild], and this page archives them for posterity. (Replies are not recorded)<br>
Updates to [[MobArena]] were posted by {{user|EternalllZM}} in the <code>mob-arena</code> forum channel on the [[Discord server]], and this page archives (Mostly verbatim) them for posterity. (Replies are not recorded)<br>
Date/time of when the posts were made are included in the section title, but the dates (<code>MM/DD/YYYY</code>) ''below'' the section header (and time in parenthesis; in UTC) denote the moment the changes went live, including the Unix timestamp.
Date/time of when the posts were made are included in the section title, but the dates (<code>MM/DD/YYYY</code>) ''below'' the section header (and time in parenthesis; in UTC) denote the moment the changes went live, including the Unix timestamp.
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  <span style="background-color:#f0fff4; color: #27893e;">+ Golden apple count from 0 to 2</span>
  <span style="background-color:#f0fff4; color: #27893e;">+ Golden apple count from 0 to 2</span>
  <span style="background-color:#f0fff4; color: #27893e;">+ Cookie count from 0 to 60</span>
  <span style="background-color:#f0fff4; color: #27893e;">+ Cookie count from 0 to 60</span>
  ROGUEKNIGHT
  ROGUEKNIGHT
  <span style="background-color:#ffeef0; color: #b92d37;">- Changed helmet from Diamond to Iron</span>
  <span style="background-color:#ffeef0; color: #b92d37;">- Changed helmet from Diamond to Iron</span>
  MERCENARY
  MERCENARY
  <span style="background-color:#ffeef0; color: #b92d37;">- Golden apple count from 3 to 0. (removed)</span>
  <span style="background-color:#ffeef0; color: #b92d37;">- Golden apple count from 3 to 0. (removed)</span>
  <span style="background-color:#f0fff4; color: #27893e;">+ Boots from None to Iron</span>
  <span style="background-color:#f0fff4; color: #27893e;">+ Boots from None to Iron</span>
  ARCHER
  ARCHER
  <span style="background-color:#ffeef0; color: #b92d37;">- Leggings changed from Iron to Leather</span>
  <span style="background-color:#ffeef0; color: #b92d37;">- Leggings changed from Iron to Leather</span>
  <span style="background-color:#ffeef0; color: #b92d37;">- Removed golden apple from loadout</span>
  <span style="background-color:#ffeef0; color: #b92d37;">- Removed golden apple from loadout</span>
  ALCHEMIST
  ALCHEMIST
  <span style="background-color:#ffeef0; color: #b92d37;">- Helmet changed from Iron to Leather</span>
  <span style="background-color:#ffeef0; color: #b92d37;">- Helmet changed from Iron to Leather</span>
 
  HARVESTER
  HARVESTER
  <span style="background-color:#f0fff4; color: #27893e;">+ Golden apple count from 3 to 5</span>
  <span style="background-color:#f0fff4; color: #27893e;">+ Golden apple count from 3 to 5</span>
Line 41: Line 45:


<h2><span class="mw-headline" id="1.17a">1.17a - May 18 2023, 6:29 PM UTC</span></h2>
<h2><span class="mw-headline" id="1.17a">1.17a - May 18 2023, 6:29 PM UTC</span></h2>
<code>05/18/2023</code> (6:24 PM; <code><t:1684434240:d></code>)<br><br>
<span style="font-size:1.5em; font-weight: bold;">Class Changes</span>
BRUTE
<span style="background-color:#f0fff4; color: #27893e;">+ Increased grilled pork count from 0 to 10</span>
ROGUEKNIGHT
<span style="background-color:#ffeef0; color: #b92d37;">- Removed golden apple</span>
ALCHEMIST
<span style="background-color:#ffeef0; color: #b92d37;">- Reduced golden apple count from 6 to 3</span>
<span style="background-color:#ffeef0; color: #b92d37;">- Changed boot armor from iron to gold</span>
<h2><span class="mw-headline" id="1.17b">1.17b - July 10th 2023, 12:39 AM UTC</span></h2>
<code>07/10/2023</code> (12:38 PM; <code><t:1688949480:d></code>)<br><br>
<span style="font-size:1.5em; font-weight: bold;">Class Changes</span>
BRUTE
<span style="background-color:#f0fff4; color: #27893e;">+ Increased Golden Apple count from 2 to 5</span>
<span style="background-color:#f0fff4; color: #27893e;">+ Increased Diamond Boots durability count from 3 to 4</span>
PALADIN
<span style="background-color:#ffeef0; color: #b92d37;">- Reduced Golden Apple count from 5 to 1</span>
ARCHER
<span style="background-color:#f0fff4; color: #27893e;">+ Increased Mushroom Soup count from 2 to 3</span>
HARVESTER
<span style="background-color:#f0fff4; color: #27893e;">+ Increased Bread count from 20 to 30</span>
<code>07/14/2023</code> (12:05 AM; <code><t:1689293100:d></code>)<br><br>
<span style="font-size:1.5em; font-weight: bold;">Hotfix</span>
<span style="background-color:#f0fff4; color: #27893e;">+ Increased wave spawn and idle timer in an attempt to fix an issue.</span>
<h2><span class="mw-headline" id="1.17c">1.17c - July 30th 2023, 4:35 PM UTC</span></h2>
<code>07/30/2023</code> (4:16 PM; <code><t:1690733760:d></code>)<br><br>
<span style="font-size:1.5em; font-weight: bold;">Class Changes</span>
ALCHEMIST
<span style="background-color:#ffeef0; color: #b92d37;">- Weapon changed from Iron Sword to Stone Axe</span>
ARCHER
<span style="background-color:#f0fff4; color: #27893e;">+ Increased arrow count from 640 to 832</span>
BRUTE
<span style="background-color:#f0fff4; color: #27893e;">+ Added fishing rod to inventory</span>
<span style="background-color:#ffeef0; color: #b92d37;">- Reduced cookie count from 60 to 0</span>
<span style="background-color:#f0fff4; color: #27893e;">+ Grilled pork count increased from 0 to 10</span>
HARVESTER
<span style="background-color:#ffeef0; color: #b92d37;">- Helmet changed from Diamond to Iron</span>
PALADIN
<span style="background-color:#ffeef0; color: #b92d37;">- Weapon changed from Stone Axe to Gold Axe</span>
<span style="background-color:#ffeef0; color: #b92d37;">- Bread count reduced from 10 to 5</span>
<span style="background-color:#ffeef0; color: #b92d37;">- Reduced grilled pork count from 10 to 0</span>
<span style="background-color:#f0fff4; color: #27893e;">+ Increased Diamond Boots durability by 2</span>
ROGUEKNIGHT
<span style="background-color:#ffeef0; color: #b92d37;">- Weapon changed from Diamond Axe to Stone Axe</span>
<span style="font-size:1.5em; font-weight: bold;">Notes</span>
* Alchemist should not have had an iron sword in their kit as the original class layout data had "Stone Sword" listed, yet had the ID of an Iron Sword. This has led to an over-tuning of the class and therefore statistics = it will not be touched further until the next update.
* Rogueknight should not have had a diamond axe in their kit as the original class layout data had "Iron Axe" listed, yet had the ID of a Diamond Axe. This has led to an over-tuning of the class and therefore statistics - it will not be touched further until the next update.
* Paladin should not have had 10 grilled pork in their kit as the original class layout data had "0" as the value of grilled pork count. Since <code>Brute</code> was missing these 10 pork despite it being listed in their kit, it can only be assumed the 10 pork were added incorrectly to the <code>Paladin</code> class instead.
<h2><span class="mw-headline" id="1.17d">1.17d - October 16th 2023, 12:01 AM UTC</span></h2>
<code>10/16/2023</code> (12:02 AM; <code><t:1697414520:d></code>)<br><br>
<span style="font-size:1.5em; font-weight: bold;">Class Changes</span>
PALADIN
<span style="background-color:#ffeef0; color: #b92d37;">- Weapon changed from Golden Axe to to Stone Shovel</span>
ROGUEKNIGHT
<span style="background-color:#ffeef0; color: #b92d37;">- Weapon changed from Stone Axe to Golden Axe</span>
HARVESTER
<span style="background-color:#ffeef0; color: #b92d37;">- Boots armor changed from Diamond to Iron</span>

Latest revision as of 01:02, 27 September 2024

Updates to MobArena were posted by 16.png EternalllZM in the mob-arena forum channel on the Discord server, and this page archives (Mostly verbatim) them for posterity. (Replies are not recorded)
Date/time of when the posts were made are included in the section title, but the dates (MM/DD/YYYY) below the section header (and time in parenthesis; in UTC) denote the moment the changes went live, including the Unix timestamp.


1.17 - April 18 2023, 12:28 AM UTC

04/17/2023 (11:08 PM; <t:1681772880:d>)

General Changes

• None

Reward Changes

- Reduced iron ingot periodic value
- Increased requirement for periodic Ice reward
+ Lowered requirement for periodic Obsidian reward
- Replaced chainmail armor at milestone with 3 fire
+ Added apple reward every 9 rounds

Class Changes

BRUTE: NEW TANK CLASS
+ Weapon from None to Fists
+ Helmet changed from None to Diamond (x3)
+ Chestplate from None to Diamond (x2)
+ Leggings from None to Diamond (x2)
+ Boots from None to Diamond (x3)
+ Golden apple count from 0 to 2
+ Cookie count from 0 to 60

ROGUEKNIGHT
- Changed helmet from Diamond to Iron

MERCENARY
- Golden apple count from 3 to 0. (removed)
+ Boots from None to Iron

ARCHER
- Leggings changed from Iron to Leather
- Removed golden apple from loadout

ALCHEMIST
- Helmet changed from Iron to Leather

HARVESTER
+ Golden apple count from 3 to 5
BARD
- Sword changed from Stone to Gold
- Reduced mushroom soup count from 3 to 2

1.17a - May 18 2023, 6:29 PM UTC

05/18/2023 (6:24 PM; <t:1684434240:d>)

Class Changes

BRUTE
+ Increased grilled pork count from 0 to 10

ROGUEKNIGHT
- Removed golden apple

ALCHEMIST
- Reduced golden apple count from 6 to 3
- Changed boot armor from iron to gold

1.17b - July 10th 2023, 12:39 AM UTC

07/10/2023 (12:38 PM; <t:1688949480:d>)

Class Changes

BRUTE
+ Increased Golden Apple count from 2 to 5
+ Increased Diamond Boots durability count from 3 to 4

PALADIN
- Reduced Golden Apple count from 5 to 1

ARCHER
+ Increased Mushroom Soup count from 2 to 3

HARVESTER
+ Increased Bread count from 20 to 30

07/14/2023 (12:05 AM; <t:1689293100:d>)

Hotfix

+ Increased wave spawn and idle timer in an attempt to fix an issue.

1.17c - July 30th 2023, 4:35 PM UTC

07/30/2023 (4:16 PM; <t:1690733760:d>)

Class Changes

ALCHEMIST
- Weapon changed from Iron Sword to Stone Axe

ARCHER
+ Increased arrow count from 640 to 832

BRUTE
+ Added fishing rod to inventory
- Reduced cookie count from 60 to 0
+ Grilled pork count increased from 0 to 10

HARVESTER
- Helmet changed from Diamond to Iron

PALADIN
- Weapon changed from Stone Axe to Gold Axe
- Bread count reduced from 10 to 5
- Reduced grilled pork count from 10 to 0
+ Increased Diamond Boots durability by 2

ROGUEKNIGHT
- Weapon changed from Diamond Axe to Stone Axe

Notes

  • Alchemist should not have had an iron sword in their kit as the original class layout data had "Stone Sword" listed, yet had the ID of an Iron Sword. This has led to an over-tuning of the class and therefore statistics = it will not be touched further until the next update.
  • Rogueknight should not have had a diamond axe in their kit as the original class layout data had "Iron Axe" listed, yet had the ID of a Diamond Axe. This has led to an over-tuning of the class and therefore statistics - it will not be touched further until the next update.
  • Paladin should not have had 10 grilled pork in their kit as the original class layout data had "0" as the value of grilled pork count. Since Brute was missing these 10 pork despite it being listed in their kit, it can only be assumed the 10 pork were added incorrectly to the Paladin class instead.

1.17d - October 16th 2023, 12:01 AM UTC

10/16/2023 (12:02 AM; <t:1697414520:d>)

Class Changes

PALADIN
- Weapon changed from Golden Axe to to Stone Shovel

ROGUEKNIGHT
- Weapon changed from Stone Axe to Golden Axe

HARVESTER
- Boots armor changed from Diamond to Iron